ISOSTAR ver1.0
Action Puzzle game.
"Save our planet from being polygonized!!!"
The very first ISOSTAR with lots of narrative, comical theme.
2004
IsoStar is an action puzzle game developed on Doox3D engine.
This is a long time project being developed for IGF game
festival and still in progress.
The 3D engine features added or improved by this project include the game world and character
movement/rotation based on spherical coordinate system,
message system replacing simple state machine for flexible AI,
scriptable interface system for various control objects
that detects/responds to user input and animates in various ways.
Game Design, art, music and programming by Doo Yul Park.






|