ISOSTAR ver2.0
Second incarnation of ISOSTAR. More puzzle mechanics added with totally changed graphic style.
Also level more easy-to-use in-game level editor added.
2005
IsoStar is an action puzzle game developed on Doox3D engine.
This is a long time project being developed for IGF game
festival and still in progress.
The 3D engine features added or improved by this project include the game world and character
movement/rotation based on spherical coordinate system,
message system replacing simple state machine for flexible AI,
scriptable interface system for various control objects
that detects/responds to user input and animates in various ways.
Game Design, art, music and programming by Doo Yul Park.



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